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3D Experience

  • Hard Surface and Organic modeling

  • UV Mapping

  • Stylistic Texturing and Realistic Texturing

Software Expertise

  • Maya

  • MODO

  • Adobe Photoshop

  • ZBrush

  • xNormal

  • nDo

  • Unity

Hello and welcome to my 3D portfolio site. Here you will find my 3D and 2D artworks.

 

My name is Eliza Wibisono. My passion in art led me to study at the Art Institute of Vancouver as soon as I graduated from high school. There, I enrolled in Animation Art and Design program, where I learned about the workflow in creating animated scenes. The program familiarized myself with various aspects of the workflow, including concept drawing, 3D modeling, texturing, lighting, rendering and animating. While I enjoyed many of these aspects, I found myself drawn to 3D modeling and texturing. Thus, in my last semester, I focused my demo reel on 3D modelling. I graduated with a Diploma of Art in Animation Art and Design Program in 2008 with two Honor rolls.

 

After graduation, I continued to learn and expand my 3D skills through watching online tutorials, joining collaborative game projects, and posting works in forums to get constructive feedbacks. Most of the game projects are mentioned in this site.

 

Currently, I am working at PopCap, Electronic Arts in Burnaby, BC as a 3D Modeler/Texture Artist. Please do not hesitate to contact me for networking.

 

Thank you for viewing my portfolio and have a pleasant day!

About me

  • Wix Twitter page
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